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Old 01-21-2006, 07:42 PM   #1

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Does computers destroy ones life?

I am sure that all of you have played computer games before. Computer games have been largely criticized by many people in the society, yet it remains popular.

Okay, what problems has computer games brought to us?
1. Reduced physical fittness: Teenagers stay in front of computer screens for too long and damage their eye-balls. They play all day and night and are often reluctant to eat, do exercises, and eventually lose concentration in classes.
2. Behavioral problems: Teenagers seldom learn about social issues, communicate with family members, are hot-tempered and can be provoked easily. They hide themselves in 'virtual reality', refuse to come back to our real world.
3. Conflicts of benefits: People online may hack other people's account to steal their weapons, treasures and money. Some victims are frustrated and commit silly actions like SUICIDE!
4. ...
5. ...
and many!

Okay, the questions are:
1. Are computer games evil? Should they exist? (Don't answer anything like 'It's teenagers' own fault, they should be able to control themselves from playing days and nights' Computer game is similar to drugs and cigarettes, before you experience it, don't comment on it blindly.)
2. What can our governments/parents do to save our teenagers?
3. If you have any game-play experience that annoys you, you are welcome to post them here.
4. Does computer games do more harm than good, or vice versa?
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Old 01-21-2006, 07:51 PM   #2

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1. Are computer games evil? Should they exist?
No, they're not in the least bit evil. I don't play them, but not because of the concerns outlined above. Rather, they just aren't very appealing. That said, the contents of computer games are no worse than what you'd see on any number of websites, movies, or tv shows. Not all games are suitable for everybody, but the responsibility to monitor such things falls solely upon the parents. There is a common theory that they inspire violence. That is absurd. If anything, it safely facilitates a way for us to sublimate our primal urges.

2. What can our governments/parents do to save our teenagers?
Its not an issue of saving anybody, since videogames are not the problem. The government has no right to censor or regulate them. Parents can do their best to prevent their children from accessing material they find unsuitable, but in this day and age, a resourceful teen can still easily obtain said material.

3. If you have any game-play experience that annoys you, you are welcome to post them here.
Nope, since I don't game.

4. Does computer games do more harm than good, or vice versa?
They do more good than bad because of the sublimation reason stated above. And many of them help in the developement of critical thinking, hand-eye co-ordination, ect.
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Old 01-21-2006, 08:57 PM   #3

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Now you have found my personal pet peeve. Video game addiction, as any other addiction is related more to a lot of probable background problems to the actual source of addiction. Of course, in the case of drugs and another substances there is a somatic dependency, but there's also a psychological dependency that's often stronger than the actual substance abuse. What you percieve to be problems related to video gaming, are in fact just linked to them. Relation does not equals causality. And video games surely could not be considered the only factor leading to the problems you mention.

1. Reduced physical fitness.
Not a fact, sorry. In my almost 12 years of gaming I have knew many gamers that also do some sort of physical training, Ranging from organized sports to yoga. I have attended many lan parties where yes, we stay in front of machines almost a whole day straight. But surely all the attendees are not reluctant to eat. Maybe there's not much of a chance to healthy eating, but surely we want to eat at the regular times. Regular breaks are asked to have the chance to strech your lelgs or whatever. Sorry, but again I tell this are just general public perceptions from media "w**ring", you just can't generalize and base your "facts" with that perception.

2. Behavioral problems.
Are you in fact sure that this social problems are consecuences of video-gaming? Sorry but in this day and age where almost everyone I meet are just plainly rude to strangers, I have found that the social interaction with people that enjoys the same things I do, like playing the same online video game, is quite rewarding. I have found many of my best friends this way. Online social interaction via video games is bigger than you might think. World of Warcraft haves more than five million subscribers, but of course, only the ones who have social problems or psychological issues that may precede his game related days make the front pages in the news.

3. Conflicts of benefits (I guess you meant of interests)
You can find this behavior and selfish actions anywhere on life, not just online. Idiots will be idiots, thiefs will be thiefs. And I must say that for a well balanced and adjusted individual is better to experience this kind of things online, where all you loose is your time invested, than in real life where you can loose your whole life.

4,5, and many
Please, I would love to hear them.

On the first two questions, I back up gprime completely in his answers, adding for the second question that the fact is that the mayority of video game players are adults, not teenagers. If you suggest that a stricter regulation is in place then you might want to think of this,

On the third question, well, videogaming is actually designed to annoy you, even to frustrate you, every dedicated player will tell you that what you do with that frustration is what defines how you'll make it trough the game. If you're asking about other people annoyed me or did something to frustrate me, well... refer to my fourth paragraph.

On the fourth question, you really have to stop to see the world in black and white, there are a lot of other things that are potentially more harmfull than videogames.

Edit: You might want to read what professor Henry Jenkins of the MIT haves to say about this subjects
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Old 01-22-2006, 01:22 PM   #4

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1.Are computer games evil? Should they exist?

I think computer games, in limited amounts, can be a good thing. They develop skills such as hand to eye co-ordination, fast reflexes etc. I also think that computer games can be a good form of stress relief as well. Rather than walking out the door and beating someone up, a person is taking out their anger and stress in a virtual environment. On the other hand, like you've said, too long playing computer games can lead to people being anti-social but I think that's true of a lot of things. Drink and drug can lead to a person becoming anti-social and violent as well.

2. What can our governments/parents do to save our teenagers?

I don't know. Maybe trying to restrict how long a person plays for maybe?

3. If you have any game-play experience that annoys you, you are welcome to post them here.

I have game play experience but I don't play for very long at any one time. Maybe an hour at the most before I leave it alone for a while.

4. Does computer games do more harm than good, or vice versa?

I'm not sure. I think it's a bit of a 50/50 situation. I mean you have the faster reflexes but you also have the exclusion part of it as well. So I think it could go both ways.
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Old 01-22-2006, 06:37 PM   #5

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I'm only gonig to respond to the second point as I think the others have covered my thoughts already on the rest.

No, the goverment should not do anything. They have become involved in turning the country (The UK at least) into such a nanny-state that children have hardly any outlets for their frustration and anger - running around playing cops and robbers with toy guns has now been taken from them due to parents becoming obsessed with anything remotely gunshaped being removed from the public eye. If you look at the research, you will discover that since this nanny-state has started coming into effect, more and more children are becoming disruptive and showing behavioural problems. Personally I put this down to having no safe outlet for their aggression anymore and so they are venting it out on other people in a more violent, physical manner. This directly relates to the question posted on whether videogames cause violence. And I heartily concur with those who gave a resounding no in response. I think if we now take away games with violent content we will lose one of the last ways for children (and adults) to direct their more aggressive inclinations and actual physical assaults will increase again.
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Old 01-22-2006, 08:34 PM   #6

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Quote:
Originally Posted by Azhria Lilu View Post
I'm only gonig to respond to the second point as I think the others have covered my thoughts already on the rest.

No, the goverment should not do anything. They have become involved in turning the country (The UK at least) into such a nanny-state that children have hardly any outlets for their frustration and anger
Yeah, you guys are in a sad state there censorship wise. The BBFC finally realised they need to start overturning those Video Nasty bans, but its redioculous how often things get there, especially to comply with crap like the VRA. I could never live there, as I own atleast 2 or 3 dozen discs banned there. Of course that isn't really on topic, its just my rant about nutty british film censorship.
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